All Mistfall Hunter Class Abilities

Every class in Mistfall Hunter has two weapon branches, and abilities are organized per weapon: Basic Skills, Weapon Skills and utility. Below is the full community-documented skill list for all six classes, plus the combat system rules they fit into.

Combat system basics

Mercenary — Sword & Shield / Hammer

The defensive all-rounder. Sword & Shield branch has ~7 skills built around blocking; the Hammer branch trades defense for damage.

Sorcerer — Elemental / Stardust

The glass-cannon mage. Elemental applies fire/lightning pressure; Stardust bursts.

Blackarrow — Bows

The ranged specialist: control arrows, DoT arrows and traps.

Shadowstrix — Daggers / Dual Blades

The Rogue/assassin: stealth, shadow clones and burst. Each branch carries ~7 skills.

Full build, rotation and counters: → Shadowstrix (Rogue) build guide.

Seer — Revenant / Blasphemer

The support/control caster with two rune branches.

Withered Knight — Greatsword / Polearm+Shield

The tanky bruiser. Greatsword focuses on wither/burst combos; the polearm+shield branch is currently considered weak and officially slated for buffs.

Sources: community wiki class pages (Mercenary / Sorcerer / Seer / Shadowstrix / Blackarrow / Withered_Knight), Mobalytics Shadowstrix guide, Mobalytics Sorcerer guide, and official Steam marketing. Skills change with patches — verify in-game after updates.

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