Every class in Mistfall Hunter has two weapon branches, and abilities are organized per weapon: Basic Skills, Weapon Skills and utility. Below is the full community-documented skill list for all six classes, plus the combat system rules they fit into.
Combat system basics
No lock-on. The devs removed target lock to raise PvP depth — aim with your camera.
Dodge, block, perfect block. Universal defense tools; there's no sprint key, so movement is skill-based (see our movement guide).
Weapon switching mid-fight. Swap between your class's two weapon branches to handle different enemies.
Skill types. Basic Skill (free/basic attacks), Weapon Skill (the branch's active kit), plus utility and ultimate-style slots that differ per class.
Mercenary — Sword & Shield / Hammer
The defensive all-rounder. Sword & Shield branch has ~7 skills built around blocking; the Hammer branch trades defense for damage.